Character Animation Artist

ContractorOpen worldwideCaribbean hours OK
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Why you can actually get this job

Scope is worldwide and no work-authorisation, presence, language, timezone, or credential restriction was found in the body text.

“Worldwide” Geographic scope — No location restrictions stated — worldwide.

About the role

Role Title: Character Animation Artist

Role Type: Contractor

Location: Remote

micro1 is engaging Character Animation Artist to contribute specialized knowledge on a customer’s advanced annotation project. In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.

Scope of Work

  • Annotate hand and finger landmarks/keypoints using MediaPipe-style hand topology, ensuring accuracy and adherence to strict guidelines.

Identify and mark anatomical joints, including the wrist, MCP (Metacarpophalangeal), PIP (Proximal Interphalangeal), DIP (Distal Interphalangeal), fingertips, and thumb-specific joints (CMC, MCP, IP, thumb tip).

  • Precisely place landmarks following defined annotation protocols and specified tolerance thresholds.
  • Infer and accurately annotate partially occluded or visually challenging joints and landmarks, reasoning through complex hand positions and object interactions.
  • Interpret a wide range of hand poses, orientations, and perspectives to ensure consistent and high-quality annotations across varied image and video data.
  • Review visual feedback, identify deviations from requirements, and make targeted corrections to maintain annotation quality at scale.

Originally posted on Himalayas

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At a glance

  • EmploymentIndependent contractor
  • Hiring scopeOpen worldwide
  • Time zoneCaribbean hours OK
  • SalaryNot disclosed
  • Posted9d ago

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