Senior 2D Artist

Open worldwide
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Why you can actually get this job

Structured scope is worldwide and the body states no work-authorisation, presence, language or timezone requirement the target user cannot meet.

“Worldwide” Geographic scope — No location restrictions stated — worldwide.
“Source-provided allowed countries: (none — worldwide)” Geographic scope — Structured source scope is worldwide and nothing in the body contradicts it.

About the role

Ixilix is a technology-driven company that builds high-quality solutions and long-term partnerships. Our team is growing, and we are looking for a 2D Artist .

Responsibilities

  • Create high-quality 2D art assets for crash, instant, hyper-casual, tapper, and other game genres.
  • Maintain a consistent visual style and ensure high artistic quality across multiple projects.
  • Create characters, environments, props, UI elements, icons, and other in-game assets.
  • Prepare and optimize art assets for implementation in the game client.
  • Collaborate closely with Game Producers, developers, and other artists throughout the development process.
  • Participate in defining the visual direction of new games and features.
  • Continuously improve art quality, production workflows, and asset creation processes.

Required Skills

  • 5+ years of experience as a 2D Artist in the game development industry.
  • Strong portfolio demonstrating high-quality game art across multiple projects.
  • Excellent skills in creating characters, environments, props, UI elements, and icons.
  • Strong understanding of mobile game art pipelines and asset optimization.
  • Proficiency in Adobe Photoshop and other digital art tools.
  • Confident experience using AI-powered creative tools (such as Midjourney, ChatGPT or similar) to accelerate concept creation, iteration, and production workflows.
  • Ability to work independently, prioritize tasks, and take ownership of art quality.
  • Strong communication and collaboration skills.
  • English - B1 level or higher.

Preferred Skills

  • Experience working on crash, instant, tapper, or hyper-casual games.
  • Experience creating VFX assets for mobile games.
  • Understanding of 2D animation pipelines (Spine or similar tools).
  • Basic knowledge of UI/UX design principles for games.
  • Experience creating marketing and promotional visuals.
  • Experience mentoring artists or leading art initiatives.

What we offer

Rewards & Celebrations

Team Buildings Compensations

Memorable Days Financial Benefit

Learning & Development

  • Annual fixed budget for personal learning

English Language Courses Compensation

Time Off & Leave

  • Paid Annual Leave (Vacation) - 24 working days
  • Sick leave - unlimited number of days, fully covered

Wellbeing Support

  • Mental Health Support (Therapy Compensation)

Holiday Helper Service

Workplace Tools & Assistance

  • Laptop provided by Company (after probation)

Work conditions

Remote work from EU

  • Flexible 8-hour workday, typically between 9:00 - 18:00 CET
  • Five working days, Monday to Friday
  • Public holidays observed according to Ukrainian legislation
  • The company offers optional business trips (Bratislava), providing opportunities for in-person collaboration.
  • At Ixilix, we value transparency, trust, and ownership. We believe that great results come from people who care - about their work, their team, and the impact they create.
  • Sounds like you? Let’s connect! We’re just one click away. Originally posted on Himalayas
Apply now ↗

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At a glance

  • EmploymentNot stated in posting
  • Hiring scopeOpen worldwide
  • SalaryNot disclosed
  • Posted12d ago

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