Scope is worldwide and no work-authorisation, presence, language, timezone, or credential restriction was found in the body text.
“Worldwide” Geographic scope — No location restrictions stated — worldwide.
Three requirements matter most. High ownership, meaning you drive a problem to a result without being managed through it. Product thinking, meaning you can state the customer problem precisely and be specific about what in your solution addresses it and why you expect that to work. And building prototypes yourself, so that something real and testable exists without waiting for engineering. Design craft is assumed. These three are what the role actually depends on.
Work usually arrives as a problem, not a detailed spec from a product manager. You'd be responsible for understanding why, deciding what to do, and carrying it through discovery, design, prototype, launch, and measurement.
Getting to a precise statement of what the user is actually struggling with, using user conversations, data, and the product itself. Then being specific about which part of your solution addresses that problem and why you expect it to work, rather than presenting a design and reasoning backwards from it. Knowing what you're solving is the part that decides whether the rest of the work matters.
We prototype with AI tools such as Claude Code, Codex, Replit or whatever you work fastest in. The aim is something users can actually use within days, without waiting for engineering capacity. This is a core part of the job rather than an occasional extra.
You'd own specific product branches together with the hypotheses behind them, and work with the PM as a peer rather than as a service function. In practice that means naming the metric you expect to move before you start, and being the person who knows afterwards whether it moved. Branch activation and branch cancel rate are what we're currently judged on.
We care about solutions that are simple and consistent: sensible structure, careful spacing and typography, states and edge cases handled, and nothing on the screen that doesn't need to be there. Speed of building doesn't excuse a sloppy interface.
A team to learn from. The product team is experienced and includes people who previously worked at Miro, Palta, Uber, and Bolt. Everyone here runs their own initiatives, so the people around you already work the way this role asks you to. At this size you'd be in the room when product decisions get made rather than hearing the outcome later, and you'd get direct feedback on your thinking from people who have done this at larger scale.
Shaping mobile learning in a product with more than a million users. SmartyMe is live and used daily, so the changes you make show up in the numbers within days rather than quarters. Very few designers get to work at that scale of feedback on something they own outright.
Freedom to test hypotheses. If you can prototype it, you can test it. You don't need to assemble consensus or wait for a planning cycle to try an idea, and production has clear risk guardrails rather than blanket approvals.
A short path to decisions. You'd report directly to the VP of Product and partner with a strong product manager, with no layers between your work and the people who decide. AI tools are part of how we work rather than a side experiment.
Ownership (the primary requirement). You take a problem and stay accountable for the outcome, not for the hand-off. That means deciding without full information, unblocking yourself, chasing the people you need, and reporting where things stand before anyone asks. The team is compact and nobody will be managing you through the steps.
Portfolio screening. We look at how you framed problems and what came out of them, including the parts that didn't go smoothly. Cases with the reasoning shown tell us more than a set of finished screens.
Team fit interview (45 to 60 min). With the VP of Product. Your background and product thinking, mostly through specific cases: something you initiated yourself, something you owned end to end, and something you decided without enough information.
Live working session (60 to 90 min). The final and main stage. We bring a real SmartyMe problem with incomplete data and no spec. We narrow it together, form a hypothesis, and you build something during the session using your own tools. We're interested in the reasoning and in how quickly you get to something real, not in a finished answer.
Opens the original posting, where you apply.
Tell us and we'll mark Stellar Tech as a company that has actually hired in the Caribbean. It's the most useful thing on this board and it only exists because people report it.
I got hired here →